![]() ![]() It does not require the Critical Role sourcebook, Explorer’s Guide to Wildemount. Over 40 player art handouts, not including creature and NPC art.Ĭall of the Netherdeep is a full level 3 – 12 campaign set in Exandria, the fantasy world of Critical Role.Select supplemental rules handouts from the Dungeon Master’s Guide, Player’s Handbook, and Explorer’s Guide to Wildemount.Over 40 magic item handouts (including over 20 with art).Over 25 named NPC statblocks with matching tokens.100 NPC statblocks with matching tokens and art handouts (including over 20 new monsters).2 10-ft square battle maps, subdivided into 5-ft grids.The following is included in the Critical Role: Call of the Netherdeep module ($29.99): And I can confidently proclaim that Call of the Netherdeep is an excellent D&D 5e campaign, regardless of your Critter-ness. ![]() I’m impressed by their storytelling prowess, D&D skills, and popularity, but I haven’t the time to keep up with a 4-hour session series (which goes for most D&D shows).īut I do review and play lots of D&D adventures. I need to preface this review the same as when I reviewed the Explorer’s Guide to Wildemount back in 2020: I know very little about D&D streaming show Critical Role.
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